![]() ![]() They are guarded by a few Reapers only, and while Ravens around are still a problem, this is really worth trying. There are two galleys above the mentioned high ground where you can reach and destroy the Tech Lab of the Starport on the right and the whole Starport (on the left). It should destroy the mercenary Battlecruiser as well (bring it down with the gun if out of luck). Use another nuke in between the two enemy Thors right ahead, and you can use another one on the high ground after the ramp where many enemy units stand. There will be tanks on the cliffs, so take them out. It is much faster.Įither use one nuke right at the entrance, or take Cell Block B and then protect Raynor's siege tanks as they clear out the two turrets. Tosh does not need as much time as a Ghost to launch the nuke. It is heavily guarded and Raynor lets you use 4 nukes. Right ahead lies the main prison facilities. The second prisoner cell is right to the left (see below). Clear the rest of the base and like before, Raynor will take possession of it. Wait for Raynor's troops to attack and destroy the turret using Psi Shield again, and once it is done, you can enter the base and finish the tanks before targeting the last turret: once again, use Psi Shield and get close to the last tank so it can't shoot you and destroy it after the turret is gone. Once it is done, destroy everything in range and go back to the main road. Use Psi Shield to not get damaged by the tanks and Mind Blast to stun the Raven to be able to destroy it before it runs away. Go to the high ground using the little alley on the left of the road, and carefully destroy the Raven patrolling. When you move forward you'll approach the second Dominion base. Note: If you hug the southern wall, you can avoid the ghosts EMP, which will allow you to keep your energy and not lose the health from being uncloaked.Remember that if you lose some health, Raynor's medics can heal you. You can then free the prisoners (see below) or move forward. Use the little path behind the wall to go behind the Dominion fortifications and take out the tanks, and eventually the turret, and clear the rest of the forces there with the help of Raynor's troops. ![]() Use it to regain a bit of energy and start advancing. You also get the third Tosh spell at this point : Consumption. Retreat to Raynor's base and wait while you regain your cloak. You'll be uncloaked for a few seconds and you'll lose all your energy. Moving forward, a Dominion Ghost will EMP you*. Once it is done, Raynor will take the base and use it as an outpost, sending attacks from there : Marauders and more medics will join each attack group from now on. From there just clear the base with the help of Raynor's troops. Using Psi Shield to not get damaged by the hellions that are probably waiting there, destroy the turret. Move forward and destroy the other Siege Tank as it is not properly covered by the turret. You'll take less damage, and along with the Psi Shield you should be able to take the turret and the Siege Tank out without losing any health. Wait for Raynor's troops to attack and use that diversion to destroy the turret. You'll have to use Psi Shield to get in range of the turret to be able to destroy it. Fortunately, you can get on the high ground on the left of the entrance and easily destroy a siege tank and even a bunker if you wish. It is protected by a few Siege Tanks, 2 turrets and bunkers and some troops. Once this is done, you'll approach the first Dominion base. You'll need to use the shield to get near the tank and destroy it, to avoid getting damaged for nothing. A Tank and a turret are waiting for you there. At this point you'll get the second spell: Psi Shield. Just Mind Blast the small group of marines, finish the others with the gun and kill the turret, or you can actually walk past it as it is now useless if you want to gain a few seconds. Moving forward, you'll encounter the first turret. See below for the description of Tosh's spells. You'll be given the first special Tosh spell at this point : Mind Blast. You can kill them or just walk through them as they can't harm you anyway. You're starting near Raynor's base, and a few enemy marines sit there. Do not hesitate to focus those if you can. No enemy units can see him unless he gets close to a detector such as a turret, or a Raven. Like Zeratul or Nova, he is perma-cloaked. ![]() Your objective is to help them as much as possible to be able to move forward. Though you'll have only one unit, Raynor will periodically send troops following a predetermined path to help you. You can only control the Spectre leader, Tosh, in this mission. ![]()
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